ThangBayMau uses a real neural network to see the game and a hardware mouse device to move it. A two-PC design keeps every line of software off your game machine.
No color-picking or pixel hacks. A trained YOLO11 model detects enemies frame by frame, while a hardware device does the aiming.
A YOLO11 neural net trained on body and head classes locates enemies with real object recognition, not fragile color rules.
FP16 models run through ONNX Runtime with DirectML, so it flies on AMD, Intel and NVIDIA GPUs alike.
Movements are sent through a MAKCU device as a physical mouse. The game only ever sees legitimate hardware input.
A 320px model infers in about 10ms on a GTX 1650 and near 1.5ms on an RTX 5070 for instant tracking.
Tune FOV, speed, smoothing, prediction, recoil and trigger from a mobile-friendly panel on your LAN, live.
Selectable 320 / 416 / 640 input sizes let older cards like the GTX 1650 stay smooth without frame drops.
Anti-jitter single-target lock plus lead prediction and near-target deceleration produce smooth, human-like aim.
A simple key bound to your hardware ID activates the app. Reset your HWID any time you change machines.
The game machine never runs cheat software. Everything intelligent happens on a separate bot PC over your local network.
OBS with a stream-bridge plugin captures the area around your crosshair and sends it as JPEG over UDP on your LAN.
The second PC receives the stream, runs YOLO11 detection on the GPU and computes the ideal aim point in milliseconds.
Aim commands travel to a MAKCU hardware device, which moves the real mouse on the game PC as pure physical input.
A dual ESP32-S3 USB passthrough device that turns aim commands into genuine physical mouse motion, indistinguishable from a real mouse.
The Game PC runs no cheat software - it only sees a hardware mouse through MAKCU.
The secondary bot PC only receives the stream, runs the AI on the GPU and drives MAKCU - it never runs the game, so the GPU matters most.
Pick a plan and choose your currency. Prices convert live at today's rate.
Full access, billed every month.
Pay once, own it forever.
Everything you might want to know before you start.
Yes. The two-PC design is what keeps every piece of software off your game machine. The game PC only runs OBS and sees a real hardware mouse, which is the core of the minimal-footprint approach.
MAKCU is a small hardware bridge built on dual ESP32-S3 chips. It receives aim commands and reproduces them as genuine physical mouse movement on the game PC, so input is indistinguishable from a normal mouse.
Almost certainly. It uses ONNX Runtime with DirectML, which supports AMD, Intel and NVIDIA GPUs. On weaker cards like a GTX 1650 the 320px model runs around 10ms; you can pick a larger model on stronger cards.
A mobile-friendly web panel on your LAN lets you tune FOV, Speed X/Y, smoothing, prediction, target priority, hold-to-aim key, recoil control and trigger delay live from your phone.
You get a license key that binds to your hardware ID on first activation. If you switch machines we can reset the HWID, and lifetime buyers get free resets.